Dr Everest
Name: Peter R. Everest
Position: Researcher at Site 19
Skills
If it ain't broke…: 6
Code Monkey: 3
Go Ceilings: 2
Pawns
Inventory
Weapons:
- Multi Purpose Wrench — +1 to If it ain't broke
Equipment:
- PDA — +1 to Code Monkey
Perks
Hooks
- Nervous Habit: When Dr. Everest enters a conflict, he must crack a joke before his second turn. If a joke is not told before the end of his second turn, he loses 2 dice for skill checks until he does tell one. The joke must be related to the situation at hand.
History
Peter Everest was first brought to foundation attention when his attempts at creating perpetual motion bordered on success. Numerous Attempts were made to make contact with Mr. Everest but proved futile as his home had been outfitted with numerous crude but effective traps and weapons. He eventually ran out of materials and was offered a position with the foundation as a researcher for the more mechanical SCP's.
page revision: 1, last edited: 27 May 2009 23:57